Comparing the Steam to itchio and Press Kit


Wrong Number build 3.0 was released  on itchio and steam last week! WOOHOO!!

The Steam release went over pretty well. I was really nervous since the game's been out for a while and re-releasing on Steam had been a tiring process.  I was honestly prepared for no one to be interested and to have it flop.

But...

Release date was an actual success! I had a look at the 'first day stats' and when comparing Wrong Number's steam release  to (1) Wrong Number's initial itchio release back in 2022, and (2) Imaloveinterest's Steam release... It actually did better than both! I was so happy to see that people are still interested in my silly little BL game. 

However, the stats I was looking at were in terms of sale. In terms of community engagement... players here on itchio are-hands down-more engaged with the devs. It's taken over a week for Wrong Number to get it's first steam review (and that was only for the demo which has been out since June). Whereas players here on itchio leave ratings and comments all the time. 

Perhaps I'm doing something wrong with community engagement over on Steam. If anybody has any tips I would love to hear them.

Anyway...

It's thanks to people leaving comments here that I've uploaded a press kit for people to download. It contains a game description document, screenshots, and a file of the logo. If you're a streamer, reviewer, content creator, or fellow game dev, please feel free to use the press kit. 

Files

WrongNumber-3.0-pc.zip 472 MB
54 days ago
WrongNumber-3.0-mac.zip 468 MB
54 days ago
Press Kit-Wrong Number.zip 7.4 MB
35 days ago

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